v 0.0.2
What's new in v0.0.2 :
Thanks to precious feedback from the libGDX community following changes were added on jan 01.
Multiple keys WASD, UHJK, Arrows ....
New "standard" apparition position of the element.
Rotation clockwise or counter-clockwise
Fade out transition at the end of the intro.
Maintain key let the element go right, left or down faster.
"C" to toggle color that makes pixel art easier to perform
Highscores update
At the top try to maintain the player alive when game is nearly over
Implementation of soft drop with "shift" that lets player move piece after drop.
Add "Continue" button so that all the pixel art and different boss can be discovered.
(web save is only temporary until page is reloaded, play desktop version offer a safe save on disk feature)
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